S&box Looks Great, But AI Can't Write Code for It Yet
S&box launches April 2026 as an open-source engine on Source 2. It looks incredible — but AI coding agents will struggle with it.
Blog
2026-03-28
Building an AI That Runs Your Game While You Sleep
What happens when you give an AI agent autonomous control of a persistent game world — the tick architecture, guardrail system, and lessons from building Deep Hollow.
Blog
2026-03-26
Why Game Discovery Is the Real AI Bet
AI is about to flood the market with games. The bottleneck isn't creation anymore — it's finding the good ones. That's why I'm building GameLegend.
Blog
2026-03-08
Games Need Juice
I highly recommend watching this video about adding "juiciness" to game design:
Blog
2012-08-27
Inspiration: Small Worlds by David Shute
I first played "Small Worlds" by David Shute in 2009, and it won CGDC #6. This game has stuck in my mind for three key reasons:
Blog
2012-07-29