Newsletter
Periodic updates on projects, launches, and milestones. 6 issues.
newsletterby MrPhilThe Big Catch-Up — Changesmith, YouTube, Community & MoreThree months of updates: Changesmith launch, first YouTube video, Stellar Throne progress, Agentic Game Devs community, and more.
- newsletterby MrPhilStellar Throne Devlog: The Engine Overhaul - 52× Faster Simulation
Hey everyone — MrPhil here with another deep dive into Stellar Throne.
- newsletterby MrPhilWhy I'm Switching Stellar Throne to Godot — And How I'm Making It Work
*From low-level power to high-level polish — how a week-long experiment with Godot reshaped my AI-assisted workflow on Stellar Throne.*
- newsletterby MrPhilAgentic Game Development: How AI Became My Thinking Partner
*How AI became my thinking partner while building a strategy game from scratch*
- newsletterby MrPhilHow I Use Claude Like a Junior Dev (and When It Goes Off the Rails)
When I started building *Stellar Throne*, it began as an experiment in **Agentic Coding**—using AI not just to generate code snippets, but to act like a cowo...
- newsletterby MrPhilStellar Throne Development Newsletter: Major Systems Complete
Welcome to this week's Stellar Throne development update! This has been an incredibly productive week with major milestones achieved across multiple game sys...