Back to Blog

Test Coverage, CLAUDE Compliance, and a Safer Codebase

by MrPhil
stellar-thronedevloggame-developmenttestingclaude-md

Today's focus was on strengthening Stellar Throne's internal validation pipeline and ensuring the project continues to scale cleanly under AI-assisted development.

What Got Done

  • Improved Unit Test Coverage — Identified gaps in existing test coverage, especially from earlier Claude-generated files. Added new test cases for key game systems, including colony construction, combat state transitions, and shipyard logic.

  • Test Counting & Verification System — Built a utility that compares registered test modules against the actual file count. This prevents "orphaned" tests — where Claude writes a test but forgets to register it. It's now part of the daily validation workflow.

  • CLAUDE.md Audit — Completed a pass over the codebase to verify naming conventions (camelCase), file structure adherence, token-safe module boundaries, and AI prompt formatting patterns. CLAUDE.md remains aligned with the project as of today.

What I Learned

The test coverage illusion was subtle but dangerous — having tests written but not run creates a false sense of safety. Fixing this now saves major debugging headaches later. Also, AI output policies need reinforcement: it's easy for helpers to silently skip crucial steps unless expectations are made explicit and checked automatically.