Test Coverage, CLAUDE Compliance, and a Safer Codebase
Today's focus was on strengthening Stellar Throne's internal validation pipeline and ensuring the project continues to scale cleanly under AI-assisted development.
What Got Done
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Improved Unit Test Coverage — Identified gaps in existing test coverage, especially from earlier Claude-generated files. Added new test cases for key game systems, including colony construction, combat state transitions, and shipyard logic.
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Test Counting & Verification System — Built a utility that compares registered test modules against the actual file count. This prevents "orphaned" tests — where Claude writes a test but forgets to register it. It's now part of the daily validation workflow.
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CLAUDE.md Audit — Completed a pass over the codebase to verify naming conventions (
camelCase), file structure adherence, token-safe module boundaries, and AI prompt formatting patterns. CLAUDE.md remains aligned with the project as of today.
What I Learned
The test coverage illusion was subtle but dangerous — having tests written but not run creates a false sense of safety. Fixing this now saves major debugging headaches later. Also, AI output policies need reinforcement: it's easy for helpers to silently skip crucial steps unless expectations are made explicit and checked automatically.