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Ludum Dare 21 - Update 3

by MrPhil
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Ludum Dare 21 - Update 3

MrPhil · 13 years ago · Gamejams

The XNA version of my game now surpasses the Unity version. What's working:

- Player display


- Player movement


- Player collision with items


- Background Board (no wall collision yet)


- Door key displays


- Player can pickup keys

What still needs to be done:

- Wall collision


- Door display (Locked and Open)


- Level transition


- Enemy display


- Enemy following


- Enemy killing you


- More Levels

I'm feeling like this list is too long to finish in 7 hours and 15 minutes. I also have a lot of chores around the apartment that need attention. So, I'm going knock the "can't ignore" ones out and then hopefully I can sprint to the end!

LD21 Screenshot 2


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