Games Need Juice
I highly recommend watching this video about adding “juiciness” to game design:
“Juice it or lose it - a talk by Martin Jonasson & Petri Purho”
Additional Resources:
This presentation highlights the importance of making games more engaging through dynamic, responsive design techniques that add “juice” or excitement to gameplay interactions.
Note: This post was imported from mrphilgames.com
Categories: news, game-design