Archive | June, 2009

Game Dev Contest: Domestic Violence

Ludum Dare, big, tall and shadowed

Ludum Dare, big, tall and shadowed

I participating in the Mini Ludum Dare #10 (MLD10) this weekend.  Ludum Dare is a website the organizes game development contests which are usually 48 hours long.  The mini’s are practice contests and the rules are usually more informal.

MLD10’s theme is Domestic Violence.  I found this to be a very hard theme.  Where is the fun in it?  But, I got to brainstorming and something struck me.  Games are often about real life, even the unpleasant sides of life, like war.  Games like Doom, Company of Heroes etc., these all deal with the theme of War, but are still able to be fun.  So, I’m moving forward and starting to get somewhere.

See what other developers are doing or Learn more about Ludum Dare or Follow my posts for MLD10 on Ludum Dare

Update:  I’ve thrown in the towel.

New logo for Mr. Phil Games Blog

I’ve created a new logo for the blog part of the site. What do you think? I think it looks pretty good. I guess my programmer art skills are improving. I wonder if one day I’ll graduate to the next level? I wonder what it is call?

You might also have noticed that I moved the 3rd party games I sell to there own subdomain: Changes in the market place have reduced the reward of running that part of the site and so I’ll be deemphasizing it over the next few months. This is good because my energy is going into Iron Roads instead (and hopefully other strategy games titles down the road.)

I’ve also decided to use SilverLight for Iron Roads, which means you’ll be able to play it in the browser. There are two main reasons I choose this. One, is I wanted to work in C#. It is a language I know well, enjoy working in and has the benefit of all the smart people at Microsoft continually improving it and its’ tools. Second, I want the Mac People to be able to play. That’s right! SilverLight works on Apple’s browser too!

There is a sort third thing that was in the back of my mind when I made this decision. SilverLight 3.0 will have an offline mode, that will let applications install to the Start menu. So down the road people will be able to play even if they aren’t connected to the internet!